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Aven Colony 1.0.20273 is now live!

Hi everyone -- as mentioned in our update just 2 days ago, we've already received a ton of feedback from all of you - thanks a lot for that! We know what you love, and we know what you want us to improve, and we'll use this to make the game even better for everyone.

It's only 4 days after launch, but we're pushing as hard as we can to get as many fixes and improvements in your hands as quickly as we can, and I hope our updates demonstrate that.

Today's update improves performance in addition to some other fixes. This should be particularly noticeable for very large colonies. Although many people experienced no significant performance problems, for those who did, this update should help. In one extremely large colony that a customer kindly sent our way, frame rate improved by roughly 60% when running the game at 8x speed.

We've also fixed an issue with Hover Guardians and also made sure that Nanites will push food or water out of inventory when storage is full. This helps ensure that if you run into a storage crisis, your Nanite income doesn't get choked off by the storage limit, and you can use your Nanite income to help resolve the situation. Please note this is only the first of several planned imrovements to the inventory and resource conversion systems.

Again, please bear in mind that we've got some exciting plans for upcoming free content drops that will add new features and content to the game. Rest assured also that we'll keep collecting any feedback, and tweak and tune the game wherever we can.

Changes in this update:

  • Upgraded the colony's storage systems to prioritize Nanites over food and water (whichever is higher) as long as you need the nanites more than the food or water.
  • Optimized Dispensaries, which were slowing down the game when there were many Dispensaries distributing many enhancers.
  • Optimized achievement updating to consume much less CPU.
  • Optimized colonists looking around for new jobs, which was consuming more CPU in large colonies than intended.
  • Improved Razer keyboard support to highlight the active overlay
  • Improvements to menu layout in the main menu - it now changes its position based on the current resolution aspect ratio
  • Fixed an issue with the Hover Guardian robot where it wouldn't properly obey the game speed in some states
  • Tenari Glacier (campaign): the starting Construction Drone Station, Intake Fan, and Geothermal Generator can now be recycled after you've completed the mission objectives that require you to repair and/or upgrade them. Note that if playing from a saved game, you may need to restart this mission for the change to take effect

Thank you for being part of the Aven Colony community, and for working with us to continually improve the Aven Colony experience.

-Paul