Developer postOriginal post (opens in a new tab)

New Update!

Hey, everyone. Sorry this update took a while, there have been a few technical difficulties along the way. Also, there were a few things I wanted to put in for this update, but I ran out of time and I want to get this out today.

- Duel wield one handed weapons!

- New gun: Semi-auto sniper rifle.

- New TDM map. This one is a little different. Instead of all weapons being available in spawn, they are dispersed around the map. I'd like to eventually open this (and all) maps up to be able to be played with any game mode. I'll add that in a future update.

- You can now play with mouse / keyboard. I made this because I've always wanted to play my game with my friends and family, none of whom have a VR headset. Maybe some of you feel the same way as me, and now you can play with your non-VR friends. Press the SPACE bar to activate M/KB mode.

- You can now pick up guns with any hand (the empty hand model still needs to be flipped for the right hand, sorry lefties). Use the application button on the left controller to pickup with that hand just as you would do with your right.

- I redid the physics/clipping system. The anti-clip system is now much smoother when you walk into a wall. A little more work needs to be done for trackpad, though. Also, there is now gravity and fall damage (instead of just teleporting down when you walk off a ledge).

- Trackpad movement can now be used in KotH 2 (Anti-grav map).

- Trackpad movement speed has increased.

- Bullet speed has increased.

- Instead of color maps being split by teleport distance limit, they are now all grouped together, and you can select whether you want limited/unlimited teleport distance as an option.

- Reload is now the grip buttons

- There is now a maximum distance when you want to select something (so you can no longer change your guns all the way across the map). Your selector beam will change from red to green when you are close enough).

- Fixed a few bugs, including the broken sword/spear bug.

Have fun and let me know if you find any bugs!