Developer postOriginal post (opens in a new tab)

Update #1 submitted !

What fixed and changed in first update (not full list):

1. Made AKM 3x stronger. If its too overkill then we can add less ammo for it.
2. Made Zombies to make more noise so less "OMG do not look back" moments.
3. Reloading weapons mapped from Left Grip to Trigger. Testing if more comfortable.
4. Adjusted Zombie sizes, and add more randomness.
5. Updated make screenshot code. No lags anymore.
6. Added more zombie spawn points.
7. Added Random spawn points for player.
8. Optimizing CPU load and FPS. SO far so good. +20 FPS on AVG.
9. Adding correct hand poses.
10. Upgrade to Unity 5.4 B21.
11. Convert project to Lab renderer.
12. New sounds for AKM and M9A1.