Version: 1.0.3.2
Updated: September 6th, 2016
- We’ve added a new function which is “Change Character Graphic” in the Event Panel. If they’re 3D models, it also supports their motions.
- We’ve added a new category which is “Add a random number [0 ~ the assigned value] to the variable box above” under Random Number in the Event Panel.
- We’ve fixed an error that when the “allow pass-through below” box has been checked, collision detection has not been applied properly.
- We’ve corrected a problem that when a placed event has been deleted, you cannot undo (Ctrl+Z).
- We’ve modified an error of sound effects which were continuously beeping while characters’ MP was not enough to perform their skills.
- We’ve added new 3D models, “School” and “Suspension Bridge/Stone Bridge”, under “Objects”.
- We’ve fixed an error of when an advanced event was placed once and after while it was opened again and then canceled, the event cannot be rotated.
- We’ve modified some categories in Game Terminology of “Save” and “Save Data” under Menu tab.
- *This function cannot be used in Trial Version.* : We’ve added “Export” material function under “Add Assets”.
- *This function cannot be used in Trial Version.* : We’ve modified a part of the interface of “Add Assets” to user-friendly appearance.
- *This function cannot be used in Trial Version.* : We’ve corrected an error of when a character was added with 0 “Display Duration” by “Add Assets” > “Characters” > “2D”.
- Some other bugs which have been reported have been corrected.