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1.0.5.3 Updated Information December 15th, 2016

Updated: December 15, 2016

Bug Fixes

  • Changed the effect of the "Charge" battle command to factor in the character's strength in addition to their weapon's strength.
  • Fixed the error that occurred in the Add Resources screen when trying to register a resource with a name identical to an existing resource name except for a difference in capitalization, which resulted in a second resource being added instead of an overwrite confirmation being displayed.
  • Fixed the error that occurred in the Edit Game Data screen when trying to delete or add a command in the character tab after cancelling the character selection box.
  • Fixed the error that occurred in Edit Game Data > Characters > Skills when adding a skill following a skill learned at level 99.
  • Fixed the error related to the speed of battles that occurred when performing a test battle where the "Footsteps until spawn "value (located in Map Settings > Battle Settings) is set to 1.
  • Fixed the damage calculation error relating to the monster’s strength and defense not being correctly factored in when attacking a monster.
  • Fixed the error relating to player movement becoming disabled when both the “brighten/darken screen” event panel has a no wait transition setting and certain other event panels (such as “camera control”) are still running.
  • Fixed the error relating to new resources added to the “res“ folder (the folder containing the game’s resources) not being correctly displayed.
  • Fixed the error relating to the “display dialogue” event panel not opening when a nonexistent character image is in use.
  • Fixed the error relating to the map navi not displaying properly when using a resolution of 1280x720 or below.
  • Fixed the battle error relating to being attacked by a nonexistent monster following the escape of a targeted monster.