PC GamerOriginal article (opens in a new tab)

Anno 2070 update adds new buildings, increases “probability of tornado disaster”




You know what's way too easy? Building a city and managing resources when there are absolutely no tornadoes happening. Perhaps realising this, the Anno 2070 devs have updated the game with a patch that increases the "probability of a tornado disaster" and "the interval at which they can occur." Regular, predictable tornadoes. That is the key to exciting city building.



The latest patch also adds new "ornamental buildings" and makes loads of fixes and balance tweaks. If you wondering whether Anno 2070 is worth a punt, check out our Anno 2070 review. Meanwhile, here's the full patch list from Steam.



Main changes:



Additional ornamental buildings added

Implemented ‘Instant pickup’ feature

Military balancing refined

The feature that lets you choose environmental influences in the Continuous Game settings does now work properly

The single mission ‘Return to C.O.R.E.’ does not support Coop play anymore, due to complications with the NPC slots

Increased the probability of a tornado disaster and the interval at which they can occur



 

Additional changes:



Refined license balancing

Rebalanced diplomatic actions ‘Stock trading’, ‘Research money’, ‘Investment’ and ‘Shady deal’

Improved residence interface

Improved rewards for Disaster Quests

Explosions that are caused by disaster rather than player actions, do not destroy roads anymore

Considerately increased the effect of the media channels ‘Check Up – The Consultation’, ‘Neighbourhood Watch’ and ‘Safety in Research'

Increased building costs of the ‘River sewage treatment plant’

Rebalanced energy and building costs of the ‘Deep sea warehouse’

Fixed a graphical issue in 1600x900 resolution

Fixed an issue where a Production Chain was still displayed in the Building Menu after the Ornament tab was opened

Fixed an issue where Keto reappeared hours after she was defeated

Fixed an issue with the display of the amount of inhabitants the Warehouse interface

Fixed an issue with the build blocker of the Offshore wind park

Fixed several minor text issues in tooltips, menus and achievements

Fixed a minor graphical issue with the numbering of stacked items

Fixed an issue where two items that affect all buildings of a certain faction had no effect on some buildings

Fixed an issue where the ingame chat of a previous session was occasionally still displayed in a later session

Fixed an issue where the camera would not change the zoom from under water to above water after clicking on a newsbar entry that related to an above water event

Fixed a minor graphical issue with mobile buildings that occurred when the player did not have enough resources to build them

Fixed a wrong mini map ping in one of Hiro Ebashis quests

Pressing the ‘shift’ and ‘u’ while selecting another players residence buildings does not prompt the ‘Cheat discovered!’ message anymore

Fixed an exploit that let you infinitely stack item effects on a single ship

Fixed an exploit in the single mission ‚Free Market Economy’

Fixed an issue where the wrong portrait picture of another player was displayed in multiplayer

Fixed several issues in the Mission Ranking screen

Improved third party reactions to trading with foes and friends

Fixed an exploit that allowed unlimited gain of Influence with Tori Bartok by building and demolishing the same Academy building

Multiplayer stability further improved