Developer postOriginal post (opens in a new tab)

Dungeons & Darkness Ver3.01→3.02 Update

Thank you playing Dungeons & Darkness Ver3. With all your reports, responses and feedback, we have updated with the following.

Issues occurred when importing data from previous versions

  • The armor in the inventory somehow got their status got their lowered.
  • The items in the storage are all gone.
  • Users cannot close the treasure chest when the inventory has too many items.

New implementations

  • Sub-actions for two-handed mace
  • When arrows are found in the chest, "x10" indicates the number of arrows will be shown.
  • Inventory/slot expansion bag sold in the Tool shop now shows the current number of items in the inventory.
  • Now the erroneous operation in the bar won't happen.

GUI fixes

  • When the game pad is used, Option couldn't be selected from the inventory in certain cases.
  • Attributes or elements of weapon/magic was not properly displayed in certain cases.
  • Some prohibited items were usable in the town.
  • Unrelated resistant property was displayed when equipping the accessory in certain cases.

Other fixes

  • Behavior of the monsters when they get trapped has been improved.
  • Lizardman's flinching motion has been improved.
  • Troll's motion has been improved.
  • The weapon was displayed even when magic was used.
  • The range of the Polearm has been fixed
  • (Steam) Some achievements were not unlocking.

Thank you for your constant intrest in Dungeons & Darkness. We are glad to see people keep enjoying it. Should any new bugs appear, please report them in the forums.
http://steamcommunity.com/app/479990/discussions/0/350543319568177552/