Postprocessed render of Kodon model, se video https://www.youtube.com/watch?v=sZgXsJWYtnk
Hey guys! So sorry for the rare and slow updates lately! The reason is, on a more positive note, that we've worked really hard on delivering a good version.
v0.50 is by us thought of as "50% complete". The goal for v0.50 has been to make you a version of Kodon that gives you the usefulness of voxel engine + surface sculpting. We are inspired by the sculpting abilities of known programs like ZBrush and 3D Coat.
We've added many new surface sculpting tools, we've worked on improving the workflow (easy access to smoothing tool, invert tool button and so on).
We've also made you three new environments where both lighting, reflection and appearance have been designed for optimal sculpting conditions.
Please note that some functions have been temporarily suspended (GPU optimization, support for environment customization, multi-object editing. They will be back!
There are also of course bugs, since Kodon is 50% complete and this is a prealpha product. So bugs are part of the deal. Please save and use responsibly, accept occasional workarounds and so on.
We hope to deliver you the 100% complete product this summer as our work capacity is about to increase further.
Post on forums, ask questions, give us input and tips. Thank you so much for your support!