Our brilliant supporters have been waiting lfor the good stuff for quite a while. To make the waiting easier, we've scooped together a version that takes the current version and adds some of the new things:
Multi-object / Scene support
When you press save now, all objects in the scene will be saved together, in the scale, position, angle etc that they have at the point of saving. When you load a scene, the scene will be loaded as separate objects (this is also true in Blender and other 3D programs).
Note: Scene save does not yet subtract / merge / join. You will have to use Blender join or other tools to make one coherent shape for 3D printing.
Geometric sculpting support
Press New Object and choose Geometric sculpting. You will see a small sample of the upcoming geometric sculpting algorithm.
Note: Not with unlimited polygons, mirror, symmetry, angle/grid guides quite yet. It's coming! Until it is ready, try combining several objects.
How to switch to beta:
Rightclick Kodon in Steam, go to the "Betas" tab, piull down and choose "beta -", apply / close window and start Kodon. The game should auto-update to beta.
Feedback is as usually much appreciated. Keep in mind this is a beta with "sample features" that do not represent the final result.