So we had to postpone limitless polys (the work that was done in October has still been done and is ready to be rolled out - but Freedraw got ahead in the line).
I think we made the right choice - Freedraw is a very fun feature that seems universally enjoyed. The newest version adds undo / redo, and more features will be coming.
Keep in mind freedraw is still a little buggy and fresh - on low RAM rigs it has been known to cause occasional crashes if you overdo it.
We've worked on reducing the RAM fingerprint quite a bit - but stay safe and save conservatively!
Plans for the coming major version (december):
1) UX improvements
2) Freepaint and texturing
3) Limitless polys
4) Merge / subtract and other object manipulations