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Kodon v0.55 Beta is live!

Since v0.50 we have been working hard on bringing you the next level of Kodon. Our focus lately has been our core Voxel sculpting engine, and we wanted to get it right - sorry for the delay. This time we definitely feel like it’s a major step up towards the type of performance we are looking for.

Change/Feature List:

  • Voxel Engine Speed We have reworked the voxel engine in order to improve draw speed, and you should notice a considerably smoother sculpting experience via the standard tools.
  • Voxel Engine Capacity We’ve also reworked the algorithm to increase the amount of voxels you can work with. At this point you are, in terms of detail, only limited by your memory and GPU.
  • Memory and Optimization We have reduced the memory footprint drastically with this version allowing you to draw massive models even with just 16GB of ram. And with a 1080 Ti we are reaching 10 million triangles before any “VR-breaking” slowdown.
  • New: Improved Square Voxel Brush We changed the Square brush, it is now able to rotate with your tool.
  • Undo/Redo Fixed the undo/redo issues and crashes.
  • New: Undo History Slider We added a new undo history slider that allows you to quickly scroll through your sculpting timeline.