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Kodon this week

Hey guys!

This week in the Steam patch we have included some toys (stamp-functionality, see cover image), as well as a very important change: Radial menu is now on the right controller.
We are trying to see if this is more intuitive for you guys as well as avoid the clipping that occurs when you have both the handheld menu and radial on the same hand. Please give us feedback on this change so we can improve!

Further we've focused on:

  • Stabilization
  • Bug fixes and speed improvements
  • Main focus on undo functionality
  • General improvements on tools, especially Trim

We have also improved the low poly workflow quite a bit, so check it out if you are ready to give it another go.

The main bugs you can expect to find are:

  • Resymmetry doesn't work 100%
  • Remesher is still in the same condition
  • Still some undo issues
  • Slowness on various processes
  • Light lock is still buggy

Please let us know of any bugs or issues you encounter by using the forum or the [email protected] email. If you are having compatibility issues with Kodon, don't hesitate in contacting us with info on your VR bindings and computer set up so we can figure out what the problem is. Issues like these are very important since we want to make sure everyone is able to use Kodon.

Well, enough ranting from me. I hope you guys enjoy the changes!

Brianda <3