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Last week at the office

Hi guys! It's Brianda here again.

So, what's going on at Kodon HQ these days?

We're still programming and adjusting some features as well as adding new amazing ones like texture painting, stamps and .fbx import.

We're getting closer to a very complete build and the poly modeling inside Kodon is getting quite robust. We can't wait for you guys to try it out!

The pain of testing has been intense so the enthusiasm here at the office has its ups and downs but all in all we're feeling very motivated to get a great version out there!
Every time we test and we get something that works in just the right way is such a rush for us. Hopefully trying the new version will bring the same for you.

I leave you with a mental image of all of us nerds working hard with our VR headsets on... and of course some more screenshots, this time of Texture painting in a .fbx file.