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Working on Alpha brushes

Hey there, Brianda again!

Lately we've been working a lot on sculpting features, and this is why our in-house mathematician is currently working on alpha based brushes that will allow you to create your own according to your needs.

We've also been testing lazy and stepping to help create smooth and consistent strokes as well as interpolation which will keep your strokes the same, even if the frame rate drops.

All of this will in short keep surface work smooth, and easy.

This is still a work in progress but I convinced our math guy to give me a couple of screenshots to share with you our concept of alpha brushes.