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Update Notes (June 27)

Hi everyone,

Lots of nice additions are coming this week for Imperium. New shard world, new scenario, two more new units among other needed changes and fixes. Even the map editor made it in, which we'll talk about in greater detail a bit later. For now, those who are interested can already start testing its capabilities.

Check out the full update notes below.

Update notes 2.3.1:

New:

- Stand-alone map editor is added to the game.

- Brand new shard world: the World of Fire.

- Added new scenario “A Rift to Hell”: Three warlocks have opened a rift to the Underworld while trying to summon a powerful demon. The paladin Brann is charged by the Inquisition to stop these madmen before the world meets its fiery doom.

- Added two new units: Winter Witch and Frost Fury.

Winter Witch: Mysterious witches of the snow people enjoy toying with the mind of their victims, showering them with hallucinations and inducing slumber.
Frost Fury: The huntresses in the service of winter witches and ice wizards are cold like their arrowtips, forged from enchanted ice. People say, they are incapable of feeling pain.

- New abilities: Burning Touch and Flaming Liquid:

Burning Touch: Enemies hit by the unit's burning touch are set aflame and burn alive.
Flaming Liquid: The unit's missiles splatter burning liquid, setting its targets aflame. Burning Touch can be eventually acquired by units with Fire Aura, such as the Fire Dragon or the Phoenix. Flaming Liquid is likewise available to units capable of firing Flaming Missiles, such as the Fire Giant and the Catapult.

- Reworked city screen. At last, the new unit buildings happily coexist with the original ones.

- Quests and random events were restored.

Fixed:

- The Commander's attack animations were replaced with faster ones.

- The Pilot's movement mode (flight or on the ground) is now marked with an icon.

Warning: as the original unit buildings were restored, they will replace the new unit buildings in ongoing saved games.