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Update Notes (July 5)

Hi everyone,

Not the longest list of changes for today's update, but as it often happens, it's very important.

We're adding a new faction called "The Undermountain Kingdom". Visually they'll be represented with dummies, but it's temporary measure of course — testing their abilities is already possible.

Update notes 2.4.1:

New:

- Added new faction "The Undermountain Kingdom" - new troops for the dwarves, the most technologically advanced race of Eador (gremlins aside, of course). The new line up includes four units:

Miner - 1st rank melee unit, with weak armor and but armed with a heavy two-handed pickaxe.
Pyromaster - 1st rank unit, able to throw grenades with flammable liquid at short range.
Grenadier - 2nd rank unit, armed with a hand mortar whose explosive shells deal damage within 1 hex from the target
Battlewagon - 3rd rank unit, a war machine covered in thick armor. It fires heavy mortar shells and can trample enemies or cut through them with a mechanical axe in melee.

Dwarven troops can be accessed via the "Undermountain Kingdom" location. It appears in the capital once you have allied with dwarves and built the Great Forge in the foreign quarter. It can also be discovered at provinces populated by dwarves.

Fixed:

- Bug preventing heroes' resurrection with a button under their portraits.