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Update Notes (December 7)

Hi everyone,

New update is finally here, sorry for the delay!

You can expect to see some improvements to the game's stability, but as always — please do let us know if any previous problems still persist.

Also, we strongly encourage you to follow us on Twitter (for the bonus content of our studio cat Girya) and follow our channel on Twitch in advance (for the unique chance to tell what you think of us live!).

Update notes 2.24.1:

New:

- Significantly decreased the number of game-crashing errors.
- Increased stability of the game.
- Fixed the handling of draw result in quick combat.

Fixed:

- Increased the hiring cost of Fire Giant.
- The display of hidden resources in provinces.
- Misleading calculation of combat outcome predictions.
- An error with the "Word of Power" spell when cast on the last enemy standing.
- Output of hints during AI turn on 1024x768 display resolution.
- Untimely display of combat outcome predictions while exploring locations.
- Wrong army listing while attacking an enemy hero.
- An error with the camera moving about when units were generated in the castle.
- An error with Archmage hero being unable to cast twice a turn in first turn of the battle.
- An error that prevented a battle to result in victory when all enemy troops run away in panic.


UPD:

Hotfix 2.24.2:

- Fixed an error with "Engage them" dialog with an enemy retreating from a province.
- Fixed an error with ritual animation graphics staying visible when no longer needed.
- Disabled the building ability allowing the AI to decrease player's income.
- Added display of Divine Favor to the statistics screen.
- Removed the "Autocombat" message during AI turn in tactical battles.