Developer postOriginal post (opens in a new tab)

Sandbox

Hi everyone,

Today we'd like to tell you a bit more about the Sandbox mode, which is coming soon for Imperium.

Firstly, this mode will let you create and customize your own campaign, just without any story. You can choose the number of maps in your campaign and their size — whether they will increase or decrease in size is up to you. Define how tough the enemies will be as well — strong, weak or just turned off completely.

Turned off AI is a special new option. Although you never asked for this, it's something we gathered from the forums: many players intentionally lock the enemy in the castle with powerful guards, so that later they could relax and calmly explore the map however they want. Now this can be achieved with one simple setting.

You will also be able to transfer your heroes, armies and income from one mission to another. This will help making early game more interesting, starting from scratch is, at times, too boring.

Another new addition (currently in testing) is a system of leaderboards. In a sense, the polar opposite of the relaxed sandbox, but we thought that the most experiences and skillful players could use more incentive to show how it's done in Eador. Perhaps, with enough interest from community, we could even try arranging some competitions in the future.