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An Update on... UPDATES!

We're hard at work on some bigger content/game infrastructure updates that we know you're going to love - it's just taking some time.

Since we're kind of on a roll with this stuff, we probably won't shift gears into bug fixing for another couple days, but I know we've racked up quite a few reports since our last patch and we need to address them. We just really needed to get back to content/feature creation for a while.

We were at PAX last weekend giving demos of the game and didn't have much time for development, but we're back at it full steam now.

Thanks for your patience!