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Subway lighting bug defeated & other little improvements!

We've finally conquered that pesky bug with our latest patch, added today (Oct 21st)! More details:

- Subway level lighting has been reworked and will no longer malfunction where it previously did
- Subway level lighting is more optimized and should function more efficiently on less powerful devices
- A solution to reduce level load times has been added
- Occasional "blocky" appearance of certain particles has been fixed
- Navigation AI of Golem has been improved
- A level load screen after Subway level intro has been added

We humbly apologize to anyone who's gaming experience was affected by the Subway lighting bug! Try it again now - it's much more fun when you can see, we promise ːsteamhappyː.

As always, thank you for all your precious feedback and support, and keep it coming!

Happy gaming!