Howdy! This update took a little longer than our regular 2-week cycle but for good reason: Multiplayer battles and the Black Woods forest are here \o/
MULTIPLAYER
We fixed a bunch of issues with the 4-player multiplayer battles and we think they're now solid enough to be moved to the main branch.
You'll be able to play:
- DEATMATCH: stronger, faster, meaner than your average bomber style game.
- LAST MAN STANDING: classic round-based battles.
Black Woods
The Black Woods level comes after the Dead Valley levels. It features new enemies, a new boss and a cool new environment.
FULL CHANGE LOG
*** EVERY CHANGE IS ON THE MAIN BRANCH ***
- NEW LEVEL: Black Woods (includes new enemies and one new boss)
- 4-PLAYER LOCAL MULTIPLAYER BATTLES
- Improvements to the loadout screen UI
- Fixed a bug that would make the main menu transition to a black screen it left still
- Some overpowered items (Moonshine bomb, seeker bomb, etc.) are now spirit-based
- Added sounds to the UI
- Swapped the effet of the Memento and Shaman's call item
- Improvements to enemies get misaligned on tiles
- The Shotgun wielding enemy now investigates bomb explosions
- Plenty new rooms
- All-round tweaks to enemies, items
- Fixed some graphical glitches with the ground tiles and cloud shadows