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UPDATE #5: Better levels, bug fixes, harder challenge!

Howdy!

This update focuses on improving the levels and rooms for better diversity, especially in the Death Valley level.

note: the game might be, maybe, possibly, quite super hard right now.

Change log:

  • Reworked the level generation rules for bigger Death Valley and Black Woods levels
  • Improved enemy diversity in Death Valley
  • Increased the item prices in shops
  • Removed the boss music temporarily as it would create issues with video streaming copyright
  • Fixed a bug where the health items would not be spawned by the crates anymore
  • Fixed a bug where beating the Shaman boss (Black Woods) would not let you finish the game
  • Fixed some rooms where enemies would spawn inside the initial "safe zone"