Howdy!
We just pushed a new big update on BOMBSLINGER. This one mostly focuses on completely revamping the progression system and making the whole game flow a lot better (we think ^^).
We also added several new items and resources, making runs waaaay more varied, we improved the intro, we fixed many bugs and improved the game all-round.
There still is a lot of work and polishing to be done but we hope you'll enjoy the progress!
Change log:
- Added a whole new progression system (that's a biggie!)
- Golden Chests require keys now...
- ...so we added keys
- Reworked the intro (still needs sounds)
- Added a first iteration on the new Boss music track (by Ashton Morris)
- Reworked the whole distribution of items in shops-chests-crates
- Added the snake oil potions. Consume at your own risk!
- Added several new items and tweaked the existing ones
- Multiplayer battles extra weapons are now correctly set as such
- Secret rooms (they're missing the visuals so they're really easy to spot. For now!)
- Improved and clearer feedback when picking up items
- 1-heart health is now represented with fruit
- Fixed issues with exiting rooms on wide screen ratios (more than 16:9)
- Fixed some bugs with the behavior of Evil Goats (Boss and normal)
- Fixed some typos and random text issues
- Fixed bugs with the player getting rewards after dying
- Fixed bugs with the behavior of bullets
- Fixed the camera shake effect now stopping on the pause screen