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Patch #3 (Hot-Fix #7)

Eldara Update — Rebirth Rework, Houses Freed & More

✦ Rebirth Overhaul

  • You keep your progress now. Rebirthing no longer wipes everything — your upgrades (including Hunting Store unlocks), gathering tools, monster prestige, pets, and House reputation all carry over. Only levels, gold, inventory, combat gear, bank, and collection log reset.
  • Fixed an issue where rebirth could fail to fully reset — the reset is now reliable.
  • A permanent Rebirth bonus chip now displays your +XP / +Luck on your skill panels, and every XP value on your cards now reflects your rebirth multiplier — what you see is what you receive.

⚔ Houses / Factions

  • The oath is now optional. Declining a House's invitation no longer removes 80 standing — it costs nothing.
  • You can level all three Houses for all their perks (perks stack by reputation). The oath grants only that one House's Member's Favor, one at a time. Swearing to a House does NOT lock you out of the others.

💀 Hardcore Clarity

  • Hardcore's -50% XP/Gold penalty is now shown everywhere. Quest, story, contract, and achievement reward numbers display what you will actually receive, and a clear Hardcore chip names the penalty on your skill panels.

🎒 Backpacks, Bank & Loot

  • Offline gathering now respects your backpack assignments.
  • Shift-click a bag item to stash the entire stack (matching the bank).
  • The backpack list no longer scrolls back to the top when you click.
  • Deleting a bank tab now moves its items to the next tab — they are never lost.
  • Loot box: gold no longer gets stuck in the box while Auto-Stack is enabled.

🏹 Hunting Store

  • New — Quartermaster's Ledger: craft, cook, smith, fletch, and process directly from your bank.
  • New — Beastcaller's Whistle: +75% chance to find skill pets, both while playing and while away.
  • Store reorganized — cards aligned and sorted by cost, with a clear note that Hunting Points come only from contracts (Auto-Accept keeps earning them; offline progress never does).

💰 Economy & Monsters

  • Monster gold rebalanced so every monster pays strictly more than the previous one — a clean upgrade ladder with no duplicate values.
  • Gold now rounds up on a half (1.5 becomes 2), so you're never rounded down.

🌱 Cultivating

  • Added a note clarifying that you can grow more than one crop at once — one plot per crop, all growing in parallel.