*Added many new objectives for you to complete that are scattered across Research Levels.
*Added fishing to the game alongside lakes, different fish, and treasures.
*Added colonist amputation system.
*Colonists now turn into ice fragments when they freeze rather than die.
*Balanced Quantum Computer Life management by tuning values and introducing new means to recover life.
*Placing buildings now works within the bounds of the operational range of the quantum computer.
*Added new items (portable objects, prestige items, and production items).
*New Objective Type: Challenge, complete objective before specific Research Level to obtain an extra reward.
*Critter Taming introduced (Goose,Squirrel,Rabbit,Chicken).
*New Critters: Pike, Perch, Gull, Chicken, Duck and Goose.
*Initial Milestone Reward System introduced that awards spaceship modules that are shared across saves.
*You can now cannibalize colonist's legs, legs will be amputated in process.
*Fresh colonists can now be Slim, Muscular or Regular, Muscular colonists can use heavy weapons, and the slim colonist's energy consumption is reduced.
*Added injuries to the colonists and new way to recover colonists via surgery kit that can be crafted.
*Added pushback when critter dies or colonist knockouts.
*Added few new tips to help onboard new players.
*Campfire fire upkeep will now always happen instead of the night or when there is cold.
*When colonists are going to collect an item, it is now shown in the task field.
*Added color tag to Suggested/Tutorial Objectives and Challenge Objectives.
*Added more Ambience such as leaf sounds and water waves.
*Character Profile UI now displays Raw Damage and Crit Chance.
*Added icon that will appear when colonist is low on LIFE.
*Bunch of bug fixes.
- News and updates
- Ragnorium
- 2020.7 MAJOR UPDATE
Source: Steam Community (opens in a new tab)
