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v. 1.1.0

Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it.

Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release.

Changelist:

  • Features
    • Units will prioritize targets now. So AT units will attack armored enemies first, for example.

  • Balance

    • AT units are a little weaker now
    • Slightly changed armor values for many units

  • Fixes

    • Level 16 zones fix
    • Level 14 bridge pathfinding fix
    • AT units suicides fix
    • A couple of small bugs