I've uploaded this to the normal branch to adress feedback on the force wall and fix a problem related to the ship importer with custom weapon damage values. This update also includes a complete overhaul to Harpstone, with more tracks to be majorly updated in the future too.
Changelog
- There is now an option to set the default camera mode to use
- Added physics modifier cheat - type 2280 on the menu (this will disable saving)
Note: 2280 mode is best suited for the new rear view camera
- When playing survival the ship will no longer slow down from pitch resistance
- Remade Harpstone (is now also 2 tracks in 1)
- Updated some particle effects
- Added sound effects for energy wall
- Autopilot disengage threshold has been lowered so it won't drop in sharp corners
- Mirror mode is currently in testing (currently works on Harpstone)
- You will now be warned of AI placing mines before the AI place the mines
- AI now use the same type of ships as you
- AI will no longer place mines when in the proximity of another set of mines
- (Ship Importer) The damage multiplier for ships no longer resets on re-opening the settings manager
- Removed a bunch of un-used assets
- Fixed the reverse cam sticking when unpausing the game
- Using the reverse cam in an internal camera mode now places the camera at the back of the ship instead
- Added a new rear chase camera view
- The cockpit view no longer fully tilts with the ship
- Exposed Maceno Reef to menu (still a heavy WIP)