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1.1.2 is now available!

We've just released BallisticNG 1.1.2. This update addresses some of the issues we've seen pop up over the past couple of days.

Mac/Linux Specific

These were addressed in some quick patches released before this so they're being mentioned here just to clarify:

  • Fixed in-race music not working
  • Fixed gamepads not working after the first race
  • Fixed vibration not working

VR

  • Fixed precipitation not being occluded by environment meshes when in VR
  • Mirror mode is now disabled when playing in VR. The new method of handling the mode is not compatible with VR so we'll be looking for a work around in a future update.

User Interface

  • Made the Survival campaign awards overlay wider so it can fit triple digit targets

Campaign

  • Fixed the Marina Rush Survival event in the Reflex block not starting (forced ship was enabled but a ship name wasn't given).