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0.8.2 is now out!

The second patch for 0.8 is now out! This focuses mostly on modding tools and preperations to start work on 0.9.

Changelog

  • Added new ship trigger system and animation scripts for Ballistic Unity Tools (reimport Unity package for update!) - this is a preliminary update and more will come in the future
  • Removed Atlantica, XL Prototype and the vault tracks (these are legacy tracks not using the updated track system - atlantica and XL prototype are not planned to be remade)
  • Added introduction voice to Luna
  • You can now load custom .wav files for ship engines in the ship importer (soundpacks need to be disabled or have no engine sound for this to work) - check the game's modding folder for the default engine sounds
  • Fixed Barracuda reference mesh in ship importer
  • Mines now rotate
  • [Backend] Added weapon manager - will be fully utilized later for optimizing weapon updates and pooling

Documentation for the new Unity Tools features can be found here:
http://ballisticng.wikia.com/wiki/Trigger_System
http://ballisticng.wikia.com/wiki/Animation_System