Holy crap, story three is finally out! That took a lot longer than anticipated and for good(ish) reason. We have been working on some new games as well as getting our first localization for The Dope Game ready and basically rebuilding segments of Raise Your Own Clone.
However, the update is out and all the changes are coming online. You will notice first and foremost the whole art style has been changed out to match our other games. We also changed out the animations and the way story flow is handled, though this is only different in story three. Then there were bug fixes, etc.
Oh, and the game will be 25% off later today to celebrate the third story's release! Here's the change log, in case you're interested:
- Added: story three content
- Added: transitions from story to story
- Added: story transition animations
- Added: transition functions
- Added: additional animations to each story
- Added: missing acquisitions to Story 2
- Added: wallet and lighter as items to all systems
- Changed: layout of main game
- Changed: art style to match ongoing style
- Changed: hooks with CoaguCo API to fit new system
- Changed: prepped story 4 madlibs and section
- Changed: transition hooks in stories 1 and 2
- Changed: removed custom from statistics
- Changed: text now scrolls and is laid out as a large story
- Changed: improved save game process
- Fixed: various spelling and grammar issues
- Fixed: thread differences between stories
- Fixed: small errors in CoaguCo API
- Fixed: scroll grabber stretching out
- Fixed: story 2 ending going to story 3 if trying to go back to selection