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Versus version 1.01

Hello everyone,

Versus updated to its first ever update version 1.01; here's a list of changes and additions made since game launch:

Thanks to everyone for the constructive feedback so far! More requested additions are coming in version 1.02

On-line

You can now join in a game-in-progress both during the build-phase and the in-game phase. (Of course this means you can start an on-line game by yourself as well).

Tactical Wave Mode

You can now repair structures in-between waves. Barricade outlines will show the current status of barricades near your position. Move near an object to start repairing it.
Repair speed will depend on the barricade's armor, i.e. wood barricades will repair quickly, concrete and Hesco much slower.

Powerups

No Reload now instantly refills your ammo if you were reloading at the time of pickup

Hand Grenade crates now have a strong orange explosion tag/mark on them to set them visually more apart from weapon grenades

Increased powerup drop rate by 10%

Bosses

Trapper Boss: has 10% slower speed, 30% less armor, 30% less melee radius. Xp gained from his kill goes from 6000 to 5000.
Demolition Boss: has 15% slower speed
M61 Boss: movement speed increased 30%
Rotor Boss: increased visibility of rocket projectiles
The M61, Rotor and Mortar bosses will attack sooner.

More boss AI changes are planned for the next update.

Build Phase

Structure/Object Build Snap: If you want objects to 'snap' into place, display the Helper Grid (left icon during build phase). If you want to freely place objects, turn off the Helper Grid.

Reduced pricing for several objects.

Friendly Fire

You can now set Friendly Fire to off for on-line or local coop games (apart from low, medium and high)

Player

Revival: You now get 8 seconds of invulnerability when revived instead of 5.

Increased walking backwards speed by 35%

Key Mapping

on Windows, Shift and CTRL should now be correctly mappable

Middle Mouse Button and extra buttons 4 and 5 should now be mappable

Added a 'Reset Controls' option to the menu to set them back to defaults

Weapons

USP: Reduced range by 15% and damage by 30%
MGL: Increased damage by 20% but reload speed increased by 30%

Misc

Added Reload timer + circle at the crosshairs/cursor

Added more blood fx when shooting an enemy