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Versus 1.05 now live!

Hello everyone,

Some of you have been testing this over the last two days :)

Game

By popular request, you can now build between waves in Tactical Mode:

- Some enemies and bosses will now drop coins when killed. Coins can be used to buy new barricades, sentry guns, weapon stations, mines and hand grenades between waves.

- Regular enemies drop 50 coins and bosses up to 250.

- Each player can carry up to 10,000 coins at any time.

- Coins can be pulled with Powerup Hook and Snare.

- By default you will have 30 seconds to build between each wave. If you do not want to build between a wave, hit the Space bar or gamepad X button to advance to the next wave.

- You can remove damaged barricades and build new ones in their place. By hovering the crosshairs over a barricade or item, you will be able to see how many coins you will get in return when removing it. I.e: if you bought the object and it is still undamaged, you get 100% of its value back. If an object is damaged or you did not buy it, you can remove it but will not get coins in return.

A reminder: If you prefer new barricades to 'snap' into place, turn On the build helper grid in the left side menu. If you want to freely place items, turn Off the build grid.

Perks

Added the Laser Guided perk. This perk is especially useful for players using gamepads since it's easier to visualize your weapon fire direction. Laser Guided also adds another 10% more projectile range. Important: when the game adds new perks, check your Auto-Perk list is still set up correctly just in case new perks have been inserted.

Weapons

When switching weapons during reloading, you can now immediately fire the other weapon if it has ammo. The reload sequence will be cancelled and you no longer need to wait for the whole reload to complete before being able to fire again.

Enemies

Boss armor increase is now capped. Bosses will no longer grow too strong to kill with a reasonable number of ammunition. To balance this, the boss spawn rate has increased 12.5%

Misc.

You now have more control over the number of dead corpses with the 'Corpses Density' slider in the Options.