Hello everyone, this is Troubleshooter development team.
We announce the regular maintenance and update details.
- You will not be able to access the game during maintenance.
- Please finish the missions completely.
Maintenance Schedule
- Date: Dec 13th, 2018
- Thursday 12:00 ~ 14:00 UTC
- Thursday 04:00 ~ 06:00 PST
- Thursday 13:00 ~ 15:00 CET
- Thursday 21:00 ~ 23:00 KST (GMT+9)
Update details
- Scenario mission 'Scent of the Past - Sky Wind Park' has been added. - It'll be activated on Mission Control after you complete the mission 'A Turn-Off - Dust Wind Toll Gate'.
- Steam achivements has been added.
- Scent of the Past - Complete the scenario mission 'Scent of the Past - Sky Wind Park'.
- Justice always win. - Defeat Luna using Irene.
- The student surpasses the teacher - Defeat Giselle using Albus.
- 'Blade Phantom' mastery set has been added.

- 'Clear all Masteries' button has been added.
- Shortcut of 'Grant Battle Command' has been added.
- Environmental attributes of the missions has been separated to Time, Weather and Temperature.
- Ray's throwing attack can attack grounds regardless of line of sight.
- Some masteries has been changed.
- TP changed.
- 3 TP → 2 TP: Quick Reaction, Reckless Charge, Invisible Sword, Cursed Sword, Rend, Armor Split, Armor-Piercing Bullet, Poison Bullet, Chain Tactics, Shedding
- 3 TP → 4 TP: Blood Absorbing Sword
- Section changed.
- Defence → General: Reckless Charge
- TP changed.
- Some enemies' job has been changed.
- Spoonist Striker's class has been changed to Martial Artist.
- Spoonist Pyronist's class has been changed to Black Mage.
- Effect of Mastery 'Hide Yourself Good' has been applied to 'Iron Wall' and 'Moving Castle'.
- Cooldown of 'A day off' has been removed.
- [Updated] Mastery 'A Million Times of Training' has been changed to Irene-specific mastery and 'Repetitive training' mastery set has been changed to Irene-specific mastery set.
Repetitive Training
- Fixed a bug that animation has been stopped when an unit that is on move has been attacked by Forestallment.
- Fixed a bug that Aura type buff has not removed when the unit is in 'Starlight Prison'.
- Fixed a bug that showing wrong remain turn of Overcharge that is triggered by mastery 'One Shot One Kill' when SP reaches max.
- Fixed a bug that mastery 'Practiced hand' hasn't decrease action time.
- Fixed a bug that mastery 'Hideout' is triggered when an unit is unmovable state.
- Fixed a bug that an enemy's HP shows 1 remaining when the enemy has been revived.
- Fixed a bug that some aura type buffs has not applied to those who has been revived.
- Fixed a wrong animation that is caused by mastery 'Overwhelm'.
- Fixed a wrong description of 'Mountain' mastery set.
- Some typos has been fixed.
Thank you.
