Hello everyone, this is Troubleshooter development team.
We announce the regular maintenance and update details.
- You will not be able to access the game during maintenance.
- Please finish the missions completely.
Maintenance Schedule
- Date: Dec 21th, 2018
- Friday 12:00 ~ 14:00 UTC
- Friday 04:00 ~ 06:00 PST
- Friday 13:00 ~ 15:00 CET
- Friday 21:00 ~ 23:00 KST (GMT+9)
Update details
- When 'Hero', 'Bloodwalker' occur, the state is maintained for 3 turns after the occurrence.
- Magic Training
- Pierce Through the Battlefield
- Enhanced Grenade
- Magic Conversion
- Magic Restructuring
- Solitary Fighter
- Street Fighter
- Heavy Punch
- Swift Footwork
- I am the hero Irene!
- Executioner:
- Before: Action time decreases by 30 when enemy is out of action due to Final Blow.
- After: When attacking enemies, action time decreases by 10 per enemy that is out of action.
- Argonaut:
- Before: Fire Bolt + Luck + Adventurer + Yearning
- After: Luck + Break the Limit + Overcharge + Indomitable Will
- Effect
- [Added]Lonely Hero:
- Before: Hero will be activated when no allies are present upon taking action.
- After: Activate Hero at the start of the turn when there are no enemies in sight.
- [Added]A Hero Never Gives Up.:
- Before: When reviving, trigger any random buffs for 2 times the number of revivals that occurred during the mission.
- After: When reviving, Triggers Hero.
- [Added]The Responsibility of a Hero:
- Before: When an ally within the sight is Out of Action, trigger any random buffs for 2 times the number of allies Out of Action during the mission.
- After: Hero is triggered when an ally in sight is Out of Action.
- Learning: EXP increases by 30%. (before: 20%)
- Understanding: EXP increases by 50%. (before: 30%)
- Insight: EXP increases by 70%. (before: 50%)
- [Added]Lonely Hero:
- Attribute
- The Only One Left: Support → Defence
- A Hero Never Gives Up.: Support → Defence
- The Responsibility of a Hero: Support → Attack
- Fire Bolt: Common → Fire
- Ice Bolt: Common → Ice
- Lightning Bolt: Common → Lightning
- TP
- 4 TP → 3 TP
- Shockwave
- Throwing Fast
- 3 TP → 2 TP
- Magic Duplication
- Core Magic Reactor
- Magic Resonance
- Magic Erosion
- Magic Withdrawal
- Magic of Opportunity
- Magic Field
- Waiting
- Alchemic Bag
- Grenadier's bag
- 4 TP → 3 TP
- TP requirement of every resistance masteries ('Fire', 'Ice', 'Lightning', 'Wind', 'Water', 'Earth', 'Slashing', 'Piercing' and 'Blunt' Resistance) is decreased by 1.
- TP requirement of 'Fire', 'Ice', 'Lightning', 'Wind', 'Water', 'Earth', 'Slashing', 'Piercing' and 'Blunt' Resistance becomes zero.
- Masteries that doesn't require TP has not been picked up by 'Auto Select' function. You can pick them up manually.
- If your ping response is high while you are in mission, this option might help to network response to be faster.
- You can find this at 'Option' → 'Interface' → 'UDP Connection'.
- This option does not affect to game speed except ping response.
- This option is in test now. So please uncheck if any issues happen.
Thank you.
