Hello everyone, this is Troubleshooter development team.
We will be performing a scheduled maintenance and game update.
- During the maintenance, all servers will be unavailable.
- Please finish the missions completely before server shutdown.
Maintenance Schedule
- Date: 3rd May, 2019
- Friday 12:00 ~ 14:00 UTC
- Friday 04:00 ~ 06:00 PST
- Friday 13:00 ~ 15:00 CET
Update details
- Scenario mission [ Taking a Step Back... - Silver Cloud Market Street ] has added.
- You can join the mission once you complete the [ Pieces of Memory - Dust Wind Highway Resting Area ] scenario mission.
- Steam Achievement has added.
- Taking a Step Back...
- Some game rules have changed.
- Cooldown of [ Climbing the Spider Web ], [ Spiderweb Drop ] has decreased by 1.
- Required TP of [ Magical Reactor ], [ Red Thorn Sword ] has decreased from 4 to 3.
- Damage, Additional Damage and Range of [ Starlight Explosion ] has increased and required Vigor has decreased.
- Challenge Mode tab has changed storing its previous setting.
- Fixed a bug that buff to player team hadn't triggered when you start the [Chubong Island Unloading Dock] mission.
- Fixed a bug that [ Electric Shock ] mastery had increased the chance of [ Electric Shock ] of non [ Lightning ] type abilities.
- Fixed a bug that animation had freezed when [ Freezing ] buff is triggered while an unit is in moving.
- Fixed a bug that HP information of HUD and unit information hadn't same when player unit used Heal type abilities to ally NPC.
- Fixed a bug that some class-exclusive abilities had been used without class change.
- Fixed a bug that Mission Continue Information windows had broken in specific resolution.
- Fixed a bug that mails which attached with vill hadn't checked as 'Already read' when you command 'Receive All'.
- Some typos have fixed.
Available only on Offline mode
- Function that allows download online game data to offline has added.
- You can use this in Load UI.
- You can download the data once per 24 hours. ( This restriction is for preventing DB overload. )
- Fixed a bug that consumable items hadn't been equipped in specific condition.
Thank you.
