Hello, Heroes!
My name is Tom "Wimbles" Wimbush, Lead Designer of Fable Fortune from Mediatonic, and I'm here to share some more of the new cards that will be coming to Fable Fortune as part of the 0.3 update this Friday, 9th June. Lets jump into it!
This set of elite soldiers, recruited directly from Logan's Royal Guard, represent a serious boost in power for any budding Safeguard decks out there. The ability to use Guard on these soldiers to pump up your other units, or generate an endless stream of Safeguard-triggering Royal Cadets, means that Safeguard decks now have the tools to really take over the board and generate more resources than their opponents during the mid and late game. Using effects like Blockade on a board full of these guys is pretty strong, to say the least.
It'd be an awful shame if these loyal Royal Guards had nothing to, well, guard, so we're introducing a brand new (and totally not tyrannical) King of Albion to keep them all busy. Meet another of our brand new Fabled cards: Logan!
A 5/5 for 8 Gold might not seem like the most enticing set of set of stats at first glance, but there's a lot of hidden power packed into the misunderstood monarch. Wait, what's that fancy bold Conjure word all about, I hear you ask. Conjure is a new keyword that we're using to describe all of our effects that allow you to choose 1 of 3 cards from a selection and add the chosen card to your hand. It's an effect that we're planning on using a lot more in the future, and making it a keyword ability allows us to create synergy with it later down the line ('After you Conjure...', 'Your Conjured cards...' etc).
Logan is a perfect example of what makes Conjure great, because the choice of three very different and potent Royal Decrees is what makes him so appealing for a range of decks and situations.
Choose to Conjure the Military Service decree and you'll later be able to summon a further 6/6 worth of Royal Cadets for just 3 Gold, making Logan an effective 11/11 for a total of 11 Gold. This is a powerful play on almost any board that's hard to remove because the stats are spread across multiple units.
Alternatively, you could Conjure the Field Surgeons decree to heal your Hero for a whopping 10. This will go a long way towards stabilizing your position against more aggressive decks so that you can start to take over the game with some powerful expensive cards.
Speaking of expensive cards, Logan slots very well into the sort of 'big unit decks' that cards like Pressgang find a lot of use in by choosing to Conjure and play his final Royal Decree: Martial Law. Play Logan, put him in Guard and pass the turn. Next turn you can play Martial Law and any three units in your hand, regardless of their normal Gold cost. For example, you could play these three units in a single turn:
Boom. That's a huge amount of stats and board presence in one turn, not to mention that The Lady of Rosewood will also summon something monstrous from your deck before your opponent's turn even starts. Speaking from experience, this the type of game-changing play that can completely blow your opponent away.
New synergy cards, a new keyword and a brand new Fabled card - this card spotlight's been pretty stacked! Sound off in the comments and let us know what your favourite new card is, and be sure to tune in tomorrow for another sneaky card spotlight before the update goes live on Friday.
Happy chicken chasing!
Tom "Wimbles" Wimbush