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0.3 Update - Coming 9th June!

Hello, Heroes!

My name is Tom "Wimbles" Wimbush, Lead Designer of Fable Fortune from Mediatonic, and I'm excited to announce that a big update will be coming to Fable Fortune this Friday, 9th June. You can get a taste of some of the changes that will be coming in that update by checking out my previous Sneak Peek and State of the Game announcements.

It's going to be the biggest update to the game yet by a wide margin. Over 150 cards have been tweaked and redesigned, resulting in more competitive matches and deeper deck-building sessions. Shapeshifter, Prophet and Knight have all received pretty substantial reworks to firm up their core identities while encouraging more deck diversity, and some big existing game features have been heavily revamped to provide you guys with a much better user experience.

Not only that, but we'll also be introducing 30 new collectible cards. This is a pretty substantial bump to the existing card pool and adds some spice to the competitive metagame. Here are a few new cards to whet your appetites with:

First up, the masochistic Flagellant who has the potential to become a complete monster in Alchemist, Prophet and Knight decks that focus on healing and buffing. Each instance of damage that he takes makes him stronger, so exposing him to attacks from weaker units turns him into a potent threat very quickly, especially if you can use buffs and heals to keep him alive. As a new Basic card that you will all have access to, we think he goes a long way towards making those decks more competitive right from the get go.

Next up, the resilient Reanimating Wisp. This little guy represents a huge amount of value, as when it dies it summons a 2/2 version of itself, and when that 2/2 dies it summons a 1/1 version. The 1/1 is its final form before it finally shuffles off the mortal coil for good, so it's not quite immortal, but it does a pretty good impression of it. Wispy's three lives makes it annoying for your opponent to deal with when played just on its own, but it's super powerful in dedicated Last Laugh decks (Reanimate + Reassemble The Bones hype!) and is a hard to remove threat for mass-buff decks that rely on having a large board presence.

Finally, a preview of one of our brand new Fabled cards: Demon Door! A powerhouse in dedicated controlling decks, Demon Door represents a huge amount of value in a long and drawn out game. Being able to refill your hand with as many as three spells or units can often give you the resources you need to really put the pressure on your opponent. Not to mention that you can find units or spells from outside your deck, or even from other Heroes' card pools, giving you crafty options you might not normally have access to. The choice between units and spells also adds an extra dimension to your decision to choose between Good and Evil, as well as an incentive to really push for that second and third Quest completion as fast as possible.

This trio of previews is all for now, but stay tuned this week for some more teasers on what's to come, with a full (and ginormous) list of patch notes going live on Friday after the update.

The sheer scope of these changes means that we'll need to reset the accounts of everyone who is currently playing in the Closed Beta. Barring any unforeseen problems, this should be the final account reset that we will be performing, so any rewards earned and progress made after the 9th will be everlasting. As stated in our FAQ, everyone who has already bought packs via a Steam purchase will be fully compensated with an equivalent number of bought packs after the reset. As a thankyou to our awesome Closed Beta army, anyone who logs into the game during the two weeks after the update will receive 5 card packs to jump-start your new collections with. This is a time-limited offer, so make sure you log in to get your hands on these sweet rewards.

I must also announce at this point that we have now closed our Closed Beta signups. We'll be releasing a whole bunch more codes to those of you who signed up to the Closed Beta once the update has gone live. For anyone who didn't manage to sign up: keep your eyes peeled for further announcements on Steam and Twitter as we head towards Early Access.

Happy chicken chasing!

Tom "Wimbles" Wimbush