Smaller update that I wanted to get out quickly because it has a (tentative) fix for the 'missing dungeon' issue. If you continue to experience this with new quests created after this update please let me know so I can sink firmly back into despair.
Other changes:
- Exotic-rarity items better reflect the damage/armor of their Epic base item (deviation from the norm is preserved)
- 'Error resolving quest' when exiting dungeon is fixed
- The quest dialog now always shows the main quest at the top
- Reputation items now sell for slightly more than the faction will pay you
- The Thief subclass can now take both upgrades for the Sneak Attack skill
- Fixed the black backgrounds behind some dialog boxes
- Superfically changed the when-hit effect on 'The Helm of the First Frostwarden' artifact to prevent conflict with other triggered effects
- Clones can no longer use the 'Fall Back' skill
- If a character is killed by their Animate Shadow being destroyed, their death sprite is now correct