This update adds Steam Achievements as well as many bug fixes and other improvements.
v1.18.3
Important Changes
- Party Assignments have been rebalanced. Party Strength has a much wider range making difference in character levels more meaningful. Most assignments are now more effective at the high end, but Reputation assignments are less powerful in general.
- 'Ironman' mode - Can be selected when starting a new campaign. Difficulty can not be changed and only one save slot is available in this mode.
- 'Switches' Puzzle Chest added to encounter pool for newly generated dungeons
- New item - 'Mind Leech'. Unlearns all skills and refunds skill points. (Keep Quartermaster)
- Keep Quartermaster has a new shop category: Special Orders
- All faction representatives have a new shop category: Special Training
- New cosmetic enchantments are available in Savantir
- Skill tree restrictions on medium and heavy gloves have been removed (Spellwardens rejoice!)
- Changed raw stat bonuses on shards to percentage bonuses
- Changed raw stat bonuses on equipment sets to percentage bonuses
- Orc 'Blood Rage' innate has had its regeneration reduced and broken into into a seperate condition that is disabled by Flame damage
- The influence penalty for losing in battle now scales up with mission difficulty
- Abandoned artifact quests now go back in the Library 'waiting' pool (no need to be researched again)
- Changed rarity tables for locked / puzzle chests
- 'Circles' Puzzle Chest has improved animation
- 'Arcturus' Wrath' skill - damage improved
- New resolution option: 3840 x 2160 (4k)
- Added/improved some skill animations - more to come
- Added a blur effect to the background behind the active window. This can be disabled in the options screen.
- The game now triggers an autosave after the tutorial ends
- New hotkey: can use 'Tab' to cycle through characters in inventory/character/use skills screens
- Removed character level label during deployment
- The quest complete screen now shows reputation totals that include the quest reward
Smaller Changes and Bugfixes
- 'Inspecting the Keep' quest can no longer be restarted
- Fixed an issue where aborting a quest did not always remove the location from the overland map
- 'Remove Tag' attribute is no longer hidden from tooltip (eg on Wraithstone)
- 'Fall Back' skill fixed, immediately causes retreat
- 'Cancels Health Regeneration' should no longer appear on tooltips twice
- Fixed an issue with some conditions that canceled health regeneration not behaving correctly
- Fixed several typos in conversation dialogue
- 'Divine Power Sauce' no longer counts as using a Tonic
- Fixed skillbar issues arising when a Stolen Talent grants a skill the character already has
- Requested bounties can no longer spill over across saved games
- 'Cult Collaborators' mission, fixed quest objective text
- Fixed an issue when selecting dead characters in 'Use Skills' mode
- Added more hints to shop screens about when new items become available
- Skill tooltips now reflect updated values after changing fighting style
- Exploration quests no longer tell you to descend if the unexplored floor is above you
- Fixed supply count disappearing from interface under some conditions
- Changed description of 'Architects Plans' item
- 'Nature's Bargain' visual appearance corrected for female wielders show highlight on quest tier selection
- Can no longer leave the roster screen if the active party is empty
- Fixed an extra party icon appearing when changing resolution on overland