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Weekly update notes

Features

  • Each online division (except Beginner) now has its own leaderboard. Click on the division and bottom middle button will display the top 20 players (as the different divisions were only recently added, only "Standard" has any finished games to display)
  • In order to get some playtesting in, several items which will eventually be unlockables are now unlocked for everyone (until the unlock system is finally put in place in a few weeks). This includes the following:
    • United Faction: made up of a mix of units from the other 3 factions with a unique Warlord unit (Lamia) and settlement upgrade (Mana Capacitor). The art for these two items are currently in progress, so they are currently borrowing the Wraith and Way Gate images respectively.
    • Historian as a playable Leader
    • Traitor Leaders, any leader can be matched up with any faction

Bug Fixes

  • Players who are unable to play Online games due to lack of a Registration option should now be able to Register and play online
  • Upgrading villages which are occupied will no longer sometimes cause the wrong village to be upgraded

Balance Updates

  • Banshee Power aura now only grants +1 Attack (instead of +2) and no longer affects the Banshee itself. However, multiple auras will now stack
  • Banshee base attack value increased from 2 to 3
  • Banshee level up ability "Drain Life" now heals based on total damage caused rather than just half
  • Druid Barkskin no longer applies regeneration and has been reduced in duration by 1 turn
  • Unicorn Resist Aura changed to Heal aura, healing all surrounding friends by 2 at the start of each of their turns. Multiple heal auras stack.
  • Unicorn loses Magic Strike, and instead gains Resist
  • Unicorn cost reduced from 55 to 50
  • Vampire now has the Blind trait
  • Bladedancer base movement increased from 6 to 7
  • Bladedancer level up Spite trait, replaced with new trait "Ripost"
  • Deathmarks are no longer removed when next turn starts
  • Great Leader Power shuffle has taken place. Numerous small and large changes to Leader powers, too many to list. The goal being to make all leaders more formidable and have powers that better match their theme and personalities. Existing online and saved games are not affected, though there may be a few glitches in which online/saved games have missing powers. I apologize for this inconvenience.

Just a reminder that the listed Unit changes above do not affect saved and online games in progress.