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Weekly update notes

Gameplay

  • Campaign Scenario 10 tweaked
  • Campaign Scenarios 11-13 redone
  • New Reoccuring flag when setting event triggers
  • Setting the turn number on a "Turn Start" trigger will attempt to tigger the event every turn
  • Added total star count display to Online screen

Bug Fixes

  • Move bonus and penalties on level up now actually take effect
  • Maps with more than one "Turn Start" triggered event will now trigger all events, not just the first one found

Balance Changes

  • Forage heal reduced from 2 to 3 and updated tooltip to detail that this heal is triggered on both player turns
  • Effect of RangeUp effects now rounds up, effects of RandDown effects continue to round down
  • Charity now works on any gold producing settlement, not just villages and towns
  • Tradepost now gives 2 gold per neutral or enemy town, instead of 3
  • Blind and Poison conditions now last 1 less turn
  • Librarian leader Major power switched to Silence damage enemies
  • Empire
    • General leader Minor power switched to "Move Out"
    • Prince leader passive switched to reduced unit cost
    • Galley range reduced from 3-5 to 2-3 and cost increased from 60 to 70

  • Undead

    • Reaver gains new Plunder trait and cost increased from 45 to 55
    • Ghoul paralysis level up trait now lasts into opponents turn

  • Fae

    • Stormlord leader passive power is now heal and refresh on level ups
    • Stormlord leader minor power is now increased range
    • Stormlord leader major power is now Inspiration (xp grant)
    • Archdruid leader minor power is now decreased enemy range
    • Unicorn max health increased from 14 to 16, attack reduced from 5 to 4, level up traits changed to new Blur trait and Attack Bonus
    • Druid attack increased from 1 to 2, now has fast level up rate, range of forestwalk increased from 12 to 16
    • Treant level up trait changed to Forestwalk
    • Glade Rider level up trait Forage changed to Camouflage and max health boosted from 8 to 10
    • Destroyer cost increased from 45 to 55
    • Ark cost decreased from 55 to 50, Attack increased from 3 to 4 and level up bonuses swapped