Features
- Event setup in Map Editor now allows conditional execution of an event based on whether a particular flag has been set or not. A new event action sets event flags, and events can be triggered when a particular flag is set.
- Removed scoring mechanism. At end of game metrics on the game will be shown, but no grade is given. New banner graphics on campaign map displayed instead of grades.
Bug Fixes
- The edge of screen is no longer considered adjacent to water for purposes of building Harbors
- Hover detection area for level up tooltips corrected to match display
- Can no longer save maps and replays without a file name
Balance
- Parry, Dodge, and Skirmish now reduce damage by 50% like Ethereal instead of providing a defense boost. Damage values are rounded up, and like Ethereal, these traits do not reduce bonus damage from Combo points
- Siege no longer negates Parry, Dodge, and Skirmish
- Piercing no longer negates Fortify blessing
- Witchhunters now gain "Magic Strike" trait on level up instead of "Pacify"
- Seraphs now have new "Spite" trait in place of "Parry"
- Skeleton HP increased back to 6 (from 5)
- Rangers gain new "Forage" trait
- Glade Riders gain "Evasion" trait by default, and "Forage" on level up
- Unicorns trade "Purge" trait for "Magic Strike"
- Blade Dancers trade level up trait "Relentless" for "Spite"
- Gryphon base attack reduced from 6 to 5
- Destroyers gain new "Fire Support" trait on level up instead of "Ranged Counter"