Gameplay
- Right clicking on an possible attack will now display all damage that will result from that action
- Campaign scenarios 17-21 updated
- New remove unit at location event action added to editor
Bug Fixes
- Units with Resist no longer affected by certain leader powers which add curses
- All events associated with a reoccuring trigger can occur more than once, not just the first event in list
- Experience properly awarded when combat results in extra movement, such as from Overrun trait
Balance Changes
- Empire
- Squire base attack increased from 3 to 4
- Undead
- Skeleton Shatter Trait changed to Pacify, Level up trait changed to Defy Death
- Wraith base attack increased from 4 to 6, max bonus from reaper reduced from 8 to 6, gains +2 HP per level (up from 1)
- Reaver Plunder range increased from 2 to 3
- Vampire base attack increased from 4 to 5, level bonuses switched
- Jezebelle's minor power changed to Tantrum: deals 1 damage to all enemies
- Jezebelle's major power changed to Infiltration: performs an immediate extra capture phase
- Lilith's minor power changed to Marionette: convert near death enemies to own side
- Lilith's major power changed to refresh her own near death units
- Fae
- Ark gains Redirect trait
- Glade Rider poison once again will deal damage 3 times (up from twice)
- Druid base defense increased from 1 to 2 and health lowered from 8 to 7
- Treant base defense increased from 2 to 3
- Annastra's Infection power now works on surrounding enemies, not just adjacent
- Unified
- Ranged unit changed from Ranger to Skeleton
- Flanker unit changed from Vampire to Glade Rider
- Alycia's Copycat power now works on all surrounding units, not just adjacent, tooltip updated to correctly describe is from any unit