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VR Regatta 0.7

Ahoy Friends!

Just pushed an update to VR Regatta. On the surface, it may look like not much have changed (if you ignore those new fancy water reflections), however quite a lot have changed under the cover.

This update upgrades game engine and some of the major components (for example the one responsible for water simulation) - so if you notice any problems, bugs or performance regression, please contact us [email protected]

Some of the changes in this version:

  • Experimental wind sound depending on where the player is looking ( in Tutorial, Race and Long Race)
  • Option to attach controller to Wheel and Tiller ( use grip button instead of trigger)
  • Oculus: Using grip instead of trigger to grab things
  • Experimental game progression system ( see http://steamcommunity.com/app/468240/discussions/0/135509758530163792/ )
  • Experimental Player's profile ( see http://steamcommunity.com/app/468240/discussions/0/135510393195098530/ )
  • Performance optimisation: Single pass rendering

As always, looking forward to hearing your thoughts and feedback :-) ( please contact us via e-mail or comment here )

Best regards,
Greg on behalf of MarineVerse team.