Ahoy Friends!
Just pushed an update to VR Regatta. On the surface, it may look like not much have changed (if you ignore those new fancy water reflections), however quite a lot have changed under the cover.
This update upgrades game engine and some of the major components (for example the one responsible for water simulation) - so if you notice any problems, bugs or performance regression, please contact us [email protected]
Some of the changes in this version:
- Experimental wind sound depending on where the player is looking ( in Tutorial, Race and Long Race)
- Option to attach controller to Wheel and Tiller ( use grip button instead of trigger)
- Oculus: Using grip instead of trigger to grab things
- Experimental game progression system ( see http://steamcommunity.com/app/468240/discussions/0/135509758530163792/ )
- Experimental Player's profile ( see http://steamcommunity.com/app/468240/discussions/0/135510393195098530/ )
- Performance optimisation: Single pass rendering
As always, looking forward to hearing your thoughts and feedback :-) ( please contact us via e-mail or comment here )
Best regards,
Greg on behalf of MarineVerse team.