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Hello fellow Doll citizens !

First, we would like to thank you warmly for buying the game while it's still in early access, it means a lot to us. Your comments, constructive criticism and videos help greatly in our process of improving the game until the final release.

Where are we now  ?

Well, at this stage of development, it's important to keep you informed about Doll City. We are a very small team (4 developers), and sometimes it's hard to keep up and answer every question, and english not being our primary language, communicating on a regular basis isn't as easy as we'd like. We plan to relase the final version before the end of 2016, and everything should go as planned.

Who's behind Doll City  ?

We are video game players and VR fan's, and we wanted our first game to include everything we appreciate in both VR and gaming. Of course, we don't have as much resources as a major game company, but we've got experience, love and passion  ! We already spent countless hours developing the game, as we've got much more time than money (Valve or CD Projekt, if you can hear us and want to invest on a VR project, we're open to discussion!^^)

Ok, but what's the game about  ?

Different kinds of gameplay, with a nice replayability wether you choose to play first or third person. A handcrafted acidpunk universe in which the story unfolds through comic book pages (gotta catch them all!), and an original soundtrack for your hears only  !
As we stated before, we LOVE video games, and are well aware of the improvements Doll City needs to meet our quality criterias. We still need to work hard on gameplay elements, Shooter mode being reworked from scratch and constant improvement are made on the roomscale levels. Although we want the players to explore Doll City and take their time to unveil its darkest secrets, we also want the gameplay to be intuitive and easy to master by including tutorial levels and fine tuning the controls. 
Wether you will be using a gamepad or a Vive controller, the experience should be satisfying and highly responsive. An ingame menu is also in the works as well as a brand new level selection room.

What will change in the final version  ?

More levels and chapters, of course. Early access levels will also have lots of changes and improvements, and the storyline will be unveiled by inserting new chapters and cinematics. There will be a total of 20 chapters for each game mode, and also bonus areas and surprises  !
The experience will be drastically different if you choose to play with the gamepad or the Vive controllers. Third person mode will be very different and intense, with new enemies and gameplay elements. A new camera mode is also in the works. First person will be more based on exploration, with the addition of the storyline and some puzzle elements.
The new tutorial levels will help new players prepare themselves to they journey into Doll City.

When will it be finally released, and what VR headsets will be supported  ?

We are planning a mid december release, for HTC Vive, Oculus Rift and OSVR (as well as any forthcoming Steam VR compatible hmds).
The original soundtrack will also be available.
For a better experience we'd avise to have at least a GTX 970 GPU.

To sum up  :

-Brand new menus (ingame, level select, video quality)
-Tutorial levels
-Seated and roomscale modes
-20 seated levels
-20 motion controllers levels
-Some maps available in both roomscale and seated with the possibility to ---switch between points of view, changing drastically the experience.
-New bonus areas and surprises
-Complete narration and a proper english translation
-Cinematics
-Non-VR mode (beta)
-OSVR full support
-Full music & sound design integration
-Checkpoints
-Cover points
-New enemies and AI
-New moves and weapons
-Choice between teleportation and first person movement for roomscale -levels
-And so much more  !

Team Infiniverse the future is now