Developer postOriginal post (opens in a new tab)

Staff Coming 1st March

The next major release will be on the 1st March. This release will include the beginnings of the Staff feature being added into the game.

More information about the staff feature can be found here:
https://90minutefever.atlassian.net/wiki/pages/viewpage.action?pageId=26558663

And a podcast discussing staff is here:
https://www.youtube.com/watch?v=5fk2IQ7Sqj8&list=PLO4WvNC3TJwzFPGOCE7dR67L3afxobsqZ&index=4&t=163s

The main thing users should be aware of how to plan for next season is the coming Soft Squad Limit.

What is the Soft Squad Limit?
The Soft Squad Limit is an amount of players that a club is able to train optimally. Clubs are allowed to exceed the Soft Squad Limit and have as many players as they want on their books, however, if they exceed this limit then the quality of the training their players will receive will be increasingly compromised the greater the soft limit is exceeded by.

How many players are allowed under the Soft Squad Limit?
Clubs are allowed to have up to 16 players aged over 21, and 16 players aged up to and including 21, making up to 32 players in total under the soft limit. The staff skill ‘Organisation’ allows for these limits to be increased. By 1 youth player per attribute point in the Youth Coach, and by 1 senior player per 2 attribute points for the Senior coach. Potentially bringing the total ‘soft’ limit up to 62 players in total for a squad.

For example, a Senior Coach with an Organisation rating of 10, increases the number of Senior Players (i.e. 22 and over) a user can train without penalty from 16 to 21 - an increase of 5. A Senior Coach with an Organisation rating of 20, increases the number of Senior Players (i.e. 22 and over) a user can train without penalty from 16 to 26 - an increase of 10.

This works exactly the same for Youth Coaches except that the effect is doubled. For example, a Youth Coach with an Organisation rating of 10, increases the number of Youth Players (i.e. 21 and under) a user can train without penalty from 16 to 26 - an increase of 10. A Youth Coach with an Organisation rating of 20, increases the number of Youth Players (i.e. 21 and under) a user can train without penalty from 16 to 36 - an increase of 20.

For clarity, users can still have more players than their Soft Limit. All that happens is that the training of all their players is slightly less effective for every player they go over their limit

In addition to staff there will also be a series of other enhancements including transfer system changes as well as the introduction of self-moderation of userbase behaviour.

The transfer system changes include:

Transfer Bid Withdrawal Penalty

Once you make a transfer bid for a player who is not currently in a transfer negotiation, withdrawing that bid will incur a penalty fee (10% of the bid amount). Lowering that transfer bid will incur a penalty fee (10% of the lowered amount).

Lowering a transfer bid does not reset the 24 hour bid time (but you do have to pay the lowering bid penalty fee).

Increasing a transfer bid does reset the 24 hour bid time (no penalty fee is payable for doing this).

Transfer Bid Rejection Wage Discount

Rejecting a transfer bid, applies a discount to the wage increase demanded by the player as a result of the increased valuation of the player by up to 50%. The quicker the user rejects the bid, the greater the discount. Note: casual users can avoid being adversely impacted by this change by setting Auto-Reject amounts for their players.

Add Signing Fee

Add a 10% Signing Fee (to go to player/agent) when signing a player from another user (it does not affect youth players or free agents). This fee is waived if you were the user who had the initially accepted bid. Note: this is in addition to the already given wage discount for being the initial bidder. This makes it massively advantageous to be the initial bidder in transfer negotiations.

A podcast discussing these transfer system changes and self-moderation of the user-base is here:
https://www.youtube.com/watch?v=R2rhIcr8cts&index=5&list=PLO4WvNC3TJwzFPGOCE7dR67L3afxobsqZ

There also a lot of other features included in this release too, including numerous bug fixes, commentary enhancements, and changes to the match experience. Too many to mention in this post, but check out the changelog in Beta if you are interested in the full list!

We would like to say a particular thank you to the Patreon users for enabling these features (and many more) to be among them...

  • Ability to change background images in the game client
  • Ability to change foreground text colour in the game client
  • Club Transfer Histories
  • Search for users and clubs
  • Match sounds
  • Separate calendars for youth squads
  • Online statuses for users
  • Information about when the owning user of a player was last online
  • Option to show/hide attribute progression arrows.