PATCH 1.0.5: NOTES BELOW
Hello Survivors,
The patch with the updated controls is will be available today (26/05) at 6PM CEST / 9AM PDT. All details are below.
• Mouse and Keyboard controls
To switch between keyboard / mouse and gamepad, just use any gamepad button or click with the mouse. The game will automatically detect your controller.
Left mouse button: Confirm
Right mouse button: Cancel
Mouse wheel: Scroll through lists
WASD: Move Jacob or cursor
Q: Crouch
R: Display Jacob’s stats
E: Speak / Quick move in inventory
Q/R: Switch menu
Shift/Space: Switch menu
Shift: Draw weapon (if equipped)
Left mouse button: Fire weapon (if drawn)
Arrow key up: Ako-light radar
Arrow key down: Ako-light digging
Arrow key left: Ako-light vision
Arrow key right: Ako-light RC mode on/off
Shift / Space: Move Ako-light up / down in RC mode
M: Old map
Tab: Menu
Esc: Pause menu
• Removed launcher from boot-up, allowing full controller support from Steam.
*If needed, the launcher can still be accessed by pressing “Left Alt” when the game boots.
• Fixed several collision issues that would lead to Jacob being stuck.
• Fixed several localization issues across the game.
• Fixed several quests related bugs that would prevent quest progression in Christophe and Wendy’s quest lines.
• Improved several graphic assets.
Next week is our release target for next patch. As explained in the roadmap we shared with you earlier, it will decrease loading times and will include further keyboard and mouse control improvements. We are also thinking about other enhancements, we’ll keep you in touch!
Thank you,
Mojo Bones & Bandai Namco Entertainment Europe
For further updates:
We have heard your concerns and they will be taken into account as quickly as we can.
Here are the updates we are planning for the coming days and weeks:
VERY SHORT TERM OBJECTIVES
- Improvement of Keyboard and Mouse controls o Mouse support in menus and in the game. o Remapping and improvement of controls, including mouse
- Removal of the launcher (the launcher has no real use and is confusing for a lot of you).
SHORT TERM OBJECTIVES (within 1 or 2 weeks)
MEDIUM TERM OBJECTIVES (within 3 or 4 weeks)
Mojo Bones and Bandai Namco Entertainment Europe teams are working around the clock to make sure we’ll stick to this plan.
Obviously, we’ll also continue to fix remaining bugs and improve different areas of the game as a long term support for this game. We’ll also continue to take into account your feedback at the best of our capacity.
Be assured that we’ll keep you posted about the content of patches regularly and about our updated plans.
We apologize for the inconvenience and hope to bring you a smooth Impact Winter experience as soon as possible.
Best regards,
Mojo Bones & Bandai Namco Entertainment Europe