Very little progress on my part this update, I'm afraid, partially because I'm currently reworking the character model, which will be quite a lot of work before I can replace the old one.
I was meaning to get some more stuff added before the next update but I've decided to release an update anyway, primarily to release Ex3mx's new map, since it's been about a week now since he finished it.
COMMUNITY MADE MAPS:
- New map "Fan" from Ex3mx (Max Graw). This is a really small map, but with really strong visual themes and some neat design elements. In particular, you'll notice an inventive reuse of the soon to be outdated character model as a kind of statue.
ADDITIONS:
- Art overhaul progress:
These are the things I've added to or changed in Factory this week:
- Changed the wall panels to have fewer lines. Positive response so far, but let me know what you think.
- Wires no longer glow, since I think general consensus was that that was a bit much.
CHANGES:
- Changed the button colors in the main menu again, to reflect the new color scheme.
BUGFIXES:
- Prevented players from picking up pickups that they float over when dead.
- Stopped you from returning to walking mode mid way through a kick. I think I introduced this accidentally with the movement system changes.
- De-shineyfied the character model, which was an accident in the first place. Hardly matters now that it should be replaced any week now, but it looked very strange to me.