Hello everyone!
Today is new patch day! This new patch brings with it a brand new game mode - Challenges!
This is a brand new game mode which lets you test your trapping skills against a 40 specifically designed challenge levels. In these levels you will have to use your platforming skills and clever trap placement to get to the goal. Each level has three stars to collect, one for completing the level, another for collecting all of the coins and a final challenge for beating the target goal time. In total there are 120 challenges to complete!
The challenge mode also brings with it three new “Guard” enemy characters, who will be doing their best to stop you completing these new challenges!
Each of these three guard types has their own unique behaviour, and they are all affected by traps, providing a new unique puzzle element to the game. So you will be able to put your thinking hat on to work out how to get past them using well placed traps, or use quick reactions to shift around them.
It is also now possible create your own challenge levels with the in-game level editor and share them on the Steam Workshop.
Full patch notes below:
Challenge Mode
- 40 New Challenge Levels!
- 3 enemy guard types for singleplayer challenge levels
- Level editor and Steam Workshop support for challenge mode
- Full workshop support for challenge levels
- 2 unlockable hats for completing challenge mode
- New achievements for challenge mode
Gameplay Changes
- Added a "give up" button that causes your character to fall over in shame. Defaults to "B" button on gamepads and "G" key on a keyboard.
- Added extra level information to the pause screen
Bug Fixes
- Fixed a few value syncing issues for some minor score results in online games
- Few minor UI tweaks
- Fixed a potential error caused by players leaving games which would break projectiles for that game